The hunter call of the wild википедия

theHunter
  • Emote Games (2009)
  • Avalanche Studios (2009–2015)
  • Expansive Worlds (2015–2017)
  • Emote Games (2009)
  • Avalanche Studios (2015–2017)
  • Expansive Worlds (2015)
Platform(s) First release theHunter
April 2009 Latest release theHunter: Call of the Wild
16 February 2017

theHunter is a series of simulation video games developed by Expansive Worlds and published by its parent company, Avalanche Studios. The first game in the series, known as theHunter, was developed and published by Emote Games, in association with Avalanche Studios, and released in April 2009. Subsequently, Avalanche Studios bought the rights to the franchise and opened Expansive Worlds as a subsidiary that would exclusively focus on theHunter development. A standalone expansion, theHunter: Primal, was developed and published by Expansive Worlds and Avalanche Studios, and released in March 2015. The most recent entry in the series, theHunter: Call of the Wild, was developed by Expansive Worlds and published by Avalanche Studios in February 2017.

Contents

Games [ edit ]

  • theHunter (2009)
  • theHunter: Primal (2015)
  • theHunter: Call of the Wild (2017)

Gameplay [ edit ]

theHunter games play as first-person hunting games that recreate hunting wild animals in a manner as realistic as possible. The initial setting is on an open world island based on various locations, including the islands and surroundings of Washington state in the United States, Australian Outback, French Alps and more. It features five huntable animal types whitetail deer, european rabbit, cottontail rabbit, snowshoe hare and pheasant. The game is fully playable for no charge.

To play the player must first create a character on the game’s website, which includes social networking tools and messaging capabilities to allow players to connect and share in-game experiences. Creating a character requires selecting an avatar from a pool of unique faces, and adding a unique name. Once a character is created and the tutorial completed, the player can hunt freely, activate missions and earn one of two types of in-game currency called gm$. Completing the first 3 whitetail deer missions unlocks further missions from other animals in the game.

Players must use natural cover to avo >[1]

The core gameplay revolves around tracking and harvesting (killing) animals with the weapons provided, although a digital camera is also provided for those who do not wish to shoot with a gun or a bow. Animal tracks can be found and identified with the "Huntermate", an in-game GPS-like device that identifies tracks, scat, rooting, bedding, blood trails, and animal calls and grunts. To hunt certain species, theHunter requires the player to utilise the correct weapon for each hunt. All bows are considered ethical for all species while rifles, guns and shotguns of different calibre must be selected according to the animal the player will hunt. Players that break this rule will not be given credit for their efforts and will receive a stern email from Doc the warden of all the Evergreen Hunting Reserves.

Читайте также:  Php выполнить команду shell

Hunting areas added since May 2011 are: Settler Creeks (rugged North American mountain forest with abandoned homesteads); Redfeather Falls (rough Canadian mountains and swamps); Hirschfelden (German highland farms and forests); Hemmeldal (Northern Swedish snowy mountains, swamps and icy lakes), which is also the first reserve to allow hunting during snowfall; Rougarou Bayou (Southern United States); Val des Bois (rugged mountains, meadows and woods in the Alps), Bushranger’s Run (dry, rocky and sandy Australian Outback), Whiterime Ridge (chilly arctic landscape surrounded by high mountains and icefields), and Timbergold Trails (Rocky Mountains-inspired Reserve). Subscribers can choose to start anywhere in these hunting areas (provided they have a tent, otherwise a hunting lodge can be chosen to start in a list of two or three in each reserve), and at any time of day, between 5 AM and 6 PM.

Development [ edit ]

Prior to announcing theHunter, British developer Emote Games and Swedish developer Avalanche Studios revealed on 8 April 2008 that they had formed a joint venture through which they would create a "unique cross-format socially-enabled game". [2] theHunter was officially announced on 17 September 2008. [3] The game was released as a free-to-play title in April 2009. [4] [5] [6]

Avalanche Studios announced on 18 February 2010 that they had acquired the intellectual property to theHunter from Emote Games. [7] According to Avalanche Studios’ chief technology officer, Linus Blomberg, the studio lost GB£35 million and 20 employees due to publishing deals in 2009, because of which they sought to take advantage of theHunter independently. [8] [9] He further noted that, although the game had 100,000 registered users at the time, the number of active users had declined significantly since November 2009. [10] Christofer Sundberg, chief executive officer for Avalanche Studios, explained that the company planned to establish a separately managed subs >[11] This studio was announced as Expansive Worlds on 23 March 2010, with Stefan Pettersson, previously senior consultant at Netlight Consulting, leading the establishment as managing director. [12]

Читайте также:  7 Тысяч на мотор

On 24 November 2014, Expansive Worlds announced theHunter: Primal, a standalone expansion to theHunter that would feature dinosaurs. [13] [14] The game was made available through Steam Early Access on 15 December 2014, [15] [16] and was fully released on 31 March 2015. [17] [18] [19] The game was developed and published collaboratively by Expansive Worlds and Avalanche Studios. [20]

A sequel to both games, called theHunter: Call of the Wild, was announced on 28 November 2016. [21] This time developed only by Expansive Worlds and published only by Avalanche Studios, the game was released on 16 February 2017. [22] [23] Expansive Worlds confirmed on 27 March 2017 that the game would also receive ports for PlayStation 4 and Xbox One, [24] which were released on 2 October 2017. [25]

Welcome to theHunter: Call of the Wild Wiki, a comprehensive database focusing on the hunting simulation video game theHunter: Call of the Wild! The wiki is an unofficial, collaborative community website that anyone can edit, dedicated to collecting all information related to the game, such as weapons, sights, ammunition, scents, callers, placeables and more!

theHunter: Call of the Wild is a PC and console game that lets you experience the thrill of hunting in a manner as realistic as possible. Contrary to its predecessor, theHunter Classic, theHunter:CotW is a one-time purchase which may be extended by DLCs. Currently, it contains the option between 2 Reserves (not including the DLC hunting grounds) to play: Layton Lake District, a map modeled based on the North American Pacific Northwest, and the Hirschfelden Hunting Reserve, an area based on German farmlands. The Medved-Taiga National Park (based on the Siberian taiga), the Vurhonga Savanna Reserve (based on the African savannah), Parque Fernando (based on South-American forests) and Yukon Valley (based on Alaska) can be purchased as an optional DLC.

In the current version of the game, there are 15 (39 with DLC-Reserves) animals available to hunt, including multiple breeds of deer such as the Whitetail Deer, Roosevelt Elk, and Fallow Deer but also predators such as the Black Bear or the Coyote. A wide variety of weapons can be used for hunting including different caliber rifles, shotguns, pistols, and bows. With such a vast selection, the hunter has to choose his/her weapon carefully according to the hunted animal to get the highest score possible. Shooting is not the only possibility; the willed hunter can also take pictures of the majestic creatures using the provided camera.

Читайте также:  Intel celeron n3050 1600 мгц

Each of the available areas to hunt has their own individual regions, distinct landmarks, and points of interest. These vast ranges of land can be explored and hunted equally, either by yourself or as part of a team of up to 8 players in multiplayer. In multiplayer, session-wide competitions can be started to further increase the social aspect of hunting.

The game is focused on tracking, stalking, and harvesting animals with the weapons the player starts off with or has earned. The multiplayer mode adds a social aspect to the game by adding an in-game chat to communicate and coordinate with other hunters. Animals can be tracked using the GPS device in game, which also displays current missions and time. Animals can be tracked via their footprints, droppings, vocal calls, and eating or other "need zones" such as drinking and bedding areas. Night hunting is also possible in-game and is essential to hunting some species effectively.

Players can use natural vegetation as visual cover when stalking an animal, but be warned, moving through the brush also produces more Noise than if the player were to walk through grass in open areas. Also, hunters must be aware of the wind direction and speed. Many of the species have a keen sense of smell; this may make getting close to these animals quite difficult even to an experienced hunter. Players can get around this by purchasing Scent Eliminator.

Контент для этой игры Просмотреть все (23)

Об этой игре

ГЛАВНЫЕ ОСОБЕННОСТИ:

Системные требования

    Минимальные:
  • Требуются 64-разрядные процессор и операционная система
  • ОС: 64bit OS — Windows 7
  • Процессор: Intel i3-4170
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: NVIDIA GTX 660 / ATI HD7870 — 1GB VRAM
  • Место на диске: 36 GB
    Рекомендованные:
  • Требуются 64-разрядные процессор и операционная система
  • ОС: 64bit OS — Windows 10
  • Процессор: Intel i7 quad-core
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: NVidia GTX 760 / R9 270x — 4GB VRAM
  • Место на диске: 36 GB

theHunter: Call of the WildTM © 2017 Expansive Worlds AB, an Avalanche Studios Company. All rights reserved. Published by Avalanche Studios. Developed by Expansive Worlds. Avalanche Studios, Expansive Worlds and their respective logotypes are trademarks of Fatalist Development AB. The Apex Avalanche Open World Engine, theHunter: Call of the Wild and their respective logotypes are trademarks of Fatalist Development AB.

Rate this post

Добавить комментарий

Ваш адрес email не будет опубликован. Обязательные поля помечены *